Trying to find the motivation to write more stories. Something new, something original.
Ha.
Most of the story ideas that have been banging around in my head have all been based on old Dungeons and Dragons games. Which...that just doesn't work for me. I didn't take enough notes back then. And if I'm going to be writing any stories the way that I was I need someone else running the game so that I can focus on note taking.
As a DM, note taking of the events doesn't work very well because I'm too busy running the game. Trying to keep events and actions flowing and keeping the players interested and engaged. Also, as a DM, trying to write out to many details in advance pigeonholes the players and leaves them little to no choice in their actions. So I need to find a DM that will let me sit with my computer out and up so that I can tap tap away as events take place. I might even have to forgo playing.
But then again it brings me back to the concept of new and original. Or telling my story.
What ever the hell that is.
Na, just playing in a game isn't going to work if I'm going to tell a story that interests me. I'll need to co-dm a game. Let the other DM either run the bulk of the game while I take notes or the other way around.
(wink wink, nudge nudge, say no more)
But then again I'll need to find someone that is willing to put that sort of time and effort into creating a story. Players that are willing to let me take their characters and give them voice beyond the table.
That's the hard part.
I've brought such an idea, writing out the adventures of the game using notes from, in the past. More often than not the players are keen on the idea but throw in the caveat "I want to write my own character." Which is great in theory, but no one ever picks up the ball and runs with it. And me being me, I respect that. The the story falls fallow and the ideas grow stale because the other players don't hold up their end of the story. In that, no story comes from their side of the table. So the finished thing ends up lopsided with only one or two of the NPC's dominating the action
Except this one time, with this one player...
Have you met my wife?
And that's what I'm trying to find again. Not a wife.
I have one of those, and after a few years of writing out stories from our various role playing adventures we ran into the same problem. Lopsided, mostly, romance stories that either left the other players or the GM butthurt that we were writing as much and the story would get altered or the other characters left out.
And we do write the romance angle quite a bit, I mean...well we're both hopeless in that regard. Or I am and I steer the writing that way.
I'm not really sure which but there are mountains of fluffy, directionless romance, in both of our respective writing piles because of it.
Point is, I either need to find a group of people that want to write with me, or a group of people that will let me take the characters and story and craft it in my own words without the butt hurtness of having a character fall to the wayside in the narrative. Because...
Also, side note: finding a place to live where my neighbors don't have dogs that bark insistently just outside the window. Nothing blows your train of thought like a little yipper going to town just a few feet from where you're writing.
Where was I?...something about butt hurt players and yippie dogs....no...that's not right
Oh yeah,
Letting characters fall out of a narrative isn't done because a character is more or less interesting than any other. It comes from trying to keep the narrative moving at a good clip and sometimes you have to focus on a smaller group.
In film it's easier to do ensemble stories because you can have everyone on screen doing their own thing in the same shot. Where as from a writing stand point, for reading word format you have to tell the story from one or another characters perspective or get bogged down in the details of each characters motivation etc. is. Why do you think that group stories always turn into sweeping epics? Look at any series of books. You get so much mileage out of the same story because the author is telling it from several different perspectives simultaneously.
Ack, but I digress.
Long and short of it is that if ti is going to be an ensemble writing piece everyone has to contribute in the writing department or their character gets left out of the story or side lined. And if my wife and I are left to our own devices and only have our characters to work with it devolves, very quickly, into mushy romantic stuff.
Write what you know I guess.
Now, I'm going to go back to editing notes from some recent games I played in...and probably piss a few players off for not treating their characters the way that they would.
But maybe, just maybe, one day I'll be able to publish something without fear of retribution from old players thinking they didn't get a fair shake, or that they own the character even if they never wrote the character. *sigh* or I'll just have to come up with a whole new story.
But for now, editing.